The Sunday Game this week will be the return of the Halloween mod. The first hour or so will be Halloween Hitmen, then the remainder of the night will be Halloween Bagman.
Both on the Newskool server.
Game starts:-
9.30pm UK time
1.30pm USA PST/4.30pm EST
10.30pm Central Europe/11.30am Eastern Europe.
Server Details:-
Server : Newskool Halloween Mod Server
IP : 150.107.201.184:31537
Time : 9.30pm UK time/4.30pm EST time
If you don't already have them, you can grab the Halloween client files when you join the server or from 
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct location.
    
    
    
    
        
    
 
                                
    
    
    Trickle has released a new map for the VIP scenario in Crash Mod called VIP Area.
From the readme:-
Unique gameplay that puts the VIP in a dangerous situation! There are sniping spots for both teams. The VIP must cross the bridge and choose two special exits to escape.
The map uses mostly vanilla and modified Half-Life textures, custom textures I created, and Kingpin textures in the party room. There are special animation .wal files included for the button, and teleporters (this took a bit to make, so enjoy).
There are two versions of this map. The first being traditional VIP gameplay, the _sf version having a special flag, where you must complete the obstacle no matter what, as VIP.
You can download VIP Area from 
here.
Just extract/unzip the files into your Kingpin folder, and they will be placed in the correct locations.
    
    
    
    
 
                                
    
    
    Ed  released a beta of a new map for the Crash Mod. This one is called 
Lead Zeppelin (b1) and has versions for both the Bombing and VIP scenarios (both in the same zip file).
Lead Zeppelin is a largish map set aboard a zeppelin airship.
For the VIP escape version, the VIP has to escape via a small biplane that is accessed by pressing a button in the engine room that lowers two platforms and the VIP has to then jump onto the plane.
For the bomb scenario there are the standard two bomb sites.
The map features many custom textures and some custom sounds.
You can download Lead Zeppelin (b1) from 
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
    
    
    
    
 
                                
    
    
    We were playing the Crash mod on Thursday and a map loaded that I don't think anyone had played before (at least not in living memory).
The map is Subway (bom_subway_0.2.bsp) for the bombing scenario and was made by 
[YFS]omnI way back in 2001.
Not sure how we missed this one as it's a good Crash map.
The map is large and mostly set in a subway station.
One bomb site is between two train carriages and the other is on a flatbed car of another train.
You can grab the Subway map 
here. 
    
    
    
    
 
                                
    
    
    For those fo you who have the Steam version of Kingpin you should check out the 'Remastering Kingpin with Mods' guide (in the kingpin guides section).
The guide includes:-
Installing the MH Kingpin patch
Installing QeffectsGL
Installing HiRes Textures or Rags 2 Riches mod
Installing Guns N' Thugs mod
Installing some custom single player missions
You can check out the guide 
here.
Btw, we host alternate HiRes textures, plus Hires skins, models, sprites etc 
here.
    
    
    
    
        
    
 
                                
    
    
    Here is a screenshot of the new Harppon model added to Killapin in the latest update. Looks pretty snazzy.
    
    
    
    
        
    
 
                                
    
    
    Hypov8 and - 
Killa have done another update to the Killapin Mod.
For those unfamiliar with Killapin it is a Capture and Hold mod with a twist (each team has a boss).
Each map has between one and three control points and the teams must capture those control points to gain points and be first to reach the points limit to win the round.
You also gain points by killing other team's players and bosses.
The team boss spawns with 200 hit points, a crowbar and a grappling hook (harpoon). The rest of the team spawn near the boss. If a team member stands near the boss, he will receive health and ammo unless already full. The mod has added a radar and a star in the radar shows where the boss is to make him easier to find if you need health/ammo. 
The boss is somewhat vulnerable during normal play (if the boss dies the entire team also dies and then they all respawn). But each round has what's called 'Boss Time' where the team bosses are invulnerable to normal players and can only be killed by other bosses.
There are several new and updated features, and these are the main ones:-
--------------
Normal play - Non-Boss timer---------------
Boss on boss kills, losing boss -10 points, winning boss no points
2 points for minion on Boss kills.
----------------
Boss timer-----------------
Boss on boss kills, winning boss 25 points, losing boss no points.
Only bosses can kill other bosses
1 point for other kills.
--------------
Control points---------------
1 point for every second that an X marked
position is held.
------------B
oss special keys--------------
Y / X / Q = follow / wait / attack commands
2 (Pistol) = use harpoon
The updated version will be tested during Sundays Games.
To see a full list of the recent updates check 
here.
    
    
    
    
 
                                
    
    
    - 
Ed released a beta of a new map for the Crash Mood. This one is called 
Soviet Crash 1989 (b1) and is for the bombing scenario.
It's a medium to large, original map, set in Soviet Russia just before the fall.
It has two bomb sites (one in a TV repair shop and the other on a train).
Ed also figured out a technique that allows longer viewing distances than normal.
You can download Soviet Crash 1989 (b1) from 
here.
    
    
    
    
 
                                
    
    
    Estate Beta2 is a map for the VIP mode in Crash Squad Mod. It's made by - 
Acc and is a port of an old counter-strike map.
The Crash team must escort the VIP to the car in the courtyard.
You can download Estate Beta2 from 
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
    
    
    
    
 
                                
    
    
    Hypov8 and 
Killa have updated the Killapin mod.
Changes are:-
An updated harpoon model
A radar (only teammates can been seen in it). The radar has an inner circle, if a minion stands within this circle, they will get health/ammo from Boss (The same system as before but now you can see where your Boss is, should you need a top up).
New code - If a Boss survives 30 seconds or more then dies, that player will be Boss again. If a boss dies before 30 seconds, then the player with the highest kills will be chosen as new Boss.
Also changes for Boss on Boss kills
During normal play:-
Losing boss loses 10 points
Winning boss gains no points.
1 point for other kills.
During Boss time play:-
Boss on Boss kills 25 points.
        
1 point for other kills.
The files haven't been released yet but will be tested during Sunday's games.
    
    
    
    
 
                
        
            
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