I have done another revision of an old death match map.
Fight on the Saturday night 2025 is an update/revision of the old Fight on the Saturday night death match map that was made by
nodule back in 1999.
FSN 2025 is a smallish, two level death match which nodule said is set in a French Night Club.
The lower level is basically a raised dance floor with a few chairs and tables around the outside.
The upper area is another dance area with two other small areas with more tables and chairs.
The map has lots of coloured lights, a pounding beat soundtrack, features 16 player spawns, and plenty of weapons and items.
You can download FSN 2025 from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
I have now released my latest Bagman map called
Team Not So Open.
Team Not So Open is a revision/remake of the old
Team Open Bagman map that was made by
Chais.
Elfor made a new texture for the map too.
Team Not So Open is a small to medium sized, two forts style, bagman map.
Two typical team bases and the money drop (cash bags) is in the middle on the upper level bridge.
The map has 26 player spawns (13 for each team), and ample weapons and items.
You can download team Not So Open from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
Trickle is currently working on a new map for the Crash Mod.
So, I've been working on my first original bom crash map. it's going to be called bom_sneak. I'm working on a bombsite B. The map is going to have various ways to get to the bomb sites. It's not going to be too big. Not sure if a beta can be ready by Thursday, but I can try! You guys know I love my CZ textures, so I went with that set.
Here is the port of the DukeBurger map from
Duke Nukem 3D made by
Joyeuse. It's still currently in beta (b56).
It's a largish map set in and around a Duke Burger joint.
It uses all the original textures, some Duke sounds, and even some map objects from Duke like the health pickups.
You can download DukeBurger (b56) from
here.
It also contains control points so can be used in the power2/killapin mods.
Something I'm working on at the moment. It's a remake of a very old Bagman map
Back in November of 1999
Jack Frost released a death match map for Kingpin called
The Roman Baths
A month later he released a version for Quake III Arena. I recently found this map on an old archive and have uploaded it to kingpin.info.
You can grab it from
here.
Just extract/unzip the jfrost.pak3 file to your Quake3/base3 folder and the pak3 file will be placed in the correct location.
Ed released a beta of a new map for the Crash Mod. This one is called
Lead Zeppelin (b1) and has versions for both the Bombing and VIP scenarios (both in the same zip file).
Lead Zeppelin is a largish map set aboard a zeppelin airship.
For the VIP escape version, the VIP has to escape via a small biplane that is accessed by pressing a button in the engine room that lowers two platforms and the VIP has to then jump onto the plane.
For the bomb scenario there are the standard two bomb sites.
The map features many custom textures and some custom sounds.
You can download Lead Zeppelin (b1) from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
As I posted a few days again we found a couple of small bugs in the Clownfish DM map. I have finally fixed those bugs and released a final version which you can grab from
here.
We were playing the Crash mod on Thursday and a map loaded that I don't think anyone had played before (at least not in living memory).
The map is Subway (bom_subway_0.2.bsp) for the bombing scenario and was made by
[YFS]omnI way back in 2001.
Not sure how we missed this one as it's a good Crash map.
The map is large and mostly set in a subway station.
One bomb site is between two train carriages and the other is on a flatbed car of another train.
You can grab the Subway map
here.
Update: I have now fixed the small bugs that were found and have released a final version of the map.
Here is my latest death match map,
ClownFish which is a conversion of an old Quake 2 map.
The Quake2 map was originally map by
g1zm0.
ClownFish is a small, vertical style death match map.
It has a small central area on the ground floor and two side staircases that go up to second and third level balconies.
The map has been retextured, features 12 player spawns, and plenty of weapons and items.
Full credit to g1zm0 for creating the original Quake 2 map.
You can download Clowfish (final) from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
|
Displaying entries 1-10 of 675 |
Next page »