Something I'm Working On
Macanah gave me one of his Quake 2 maps to convert to Kingpin which i'm currently doing.
It's a Bagman map and is almost done.
Here are some screens.
Macanah gave me one of his Quake 2 maps to convert to Kingpin which i'm currently doing.
It's a Bagman map and is almost done.
Here are some screens.
The Thursday game this week is going to be the Hitmen mod starting at 9.30pm UK time on Killa's server.
Game Details:-
Server : Thursday Hitmen Game
IP : kp.hambloch.com:31519
Date : Thursday 7th Sept.
Time : 21.30 (9.30pm) UK Time
Check the World clock to see what time it is where you are when it is 9.30pm UK time here.
If you need the Gamespylite Kingpin server browser you can download it here.
Another good crowd today :)
The Quake3 death match map Q3DM3 (The Arena of Death) was originally remade for Kingpin by Oracius and named Arena SMRTI (which is Arena of Death in Czech).
Arena of Death Kingpin Style is a complete rebuild of the map.
If you're not familiar with the map it is a small arena style death match map which I textured using the KPDM5 Central Towers textures.
You can download Arena of Death Kingpin Style (kpq3dm3.bsp) from here.
I have released a new Bagman map called Team Death Room.
This is a map based on the Death Room map from the game Combat Arms. It's a small map set in an abandoned secret facility.
Everything is close and compact in Team Death Room, passages are narrow, and the entire map is relatively small. Basically, the map consists of two rooms, each serving as the base for one team, separated by a corridor with two automatic doors and a hallway running above the corridor. The uppper hallway can be accessed by climbing a set of stairs in each room. There are also two side hallways between the two bases.
Hypov8 was a big help with this map. He made the automatic doors and the centre corridor, the custom team wall textures and helped with the lighting.
You can download Team Death Room from here.
Most custom maps aren't set up to automatically play the Cypress Hill songs like you hear in the standard maps
However you can play them by using the play command.
When in game pull down the console (press the tilde key ~)
and type in -
play world/cypress (or cypress2, 3, 4, 5)
Then you will hear one of the Cyress Hill songs.
You can also bind a key with the command
Pull down the console and type -
bind x play world/cypress (where x is your chosen key and, again, you can also choose cypress2, 3, 4, 5)
This also works with the Steasm version which isn't set up to play the Cypress Hill tracks even in the standard maps.
The Sunday Bagman game this week will be on Monkey Harris's UK Newskool Bagman server.
Game details:-
Server : Sunday Bagman
IP : 37.247.117.19:31512
Date : Sunday 3rd Sept.
Time : 21.00 (9pm) UK Time
Check the World clock to see what time it is where you are when it is 9.00pm UK time here.
Grab the complete Bagman maps map-pack from here.
Btw if you don't have a Kingpin server browser you can grab Gamespylite from here.
All new players made to feel welcome :)
A good crowd today ranging from 18 year veterans to one or two game veterans :)
I'm surprised at how many people upload Kingpin videos to Youtube. A lot of them are gameplay videos and walkthroughs in many different languages.
Here is a brand new seires by Britt. Worth a view and a thumbs up :)
This is a death match map from a few years ago.
Sydney CBD Fringes was a map made by Gimp for the abandoned SRT-Alpha mod and left unfinished as the mod was never completed.
I found the map in a zipfile and decided to finish it as it looked like a good map and is supposed to be set in Sydney.
It is a small to medium sized map with most of the action taking place in the streets but with a nice looking office area, a few other rooms, and a rooftop area that is accessible.
It uses lots of custom textures, has 16 player spawns, and plenty of weapons, ammo and other items.
Hypov8 also helped with this map.
You can download Sydney from here.
Just extract all the files to your Kingpin folder.
Here is a video from Paul The Tall on how to set up Kingpin on Mac OSX.
He also has a webpage with the instructions on setting Kingpin up here.
You need to use a program called Crossover which you can try for free :)
Fredz has uploaded all the Crossover and Porting Kit files you need to Kingpin.info here.
I have updated the CTF CLUB Brawl map that was originally made by [YFS]Mayhem and released CTF Club Brawl 2017. Hypov8 also helped with the update.
Mayhem gave me the source map file so I could update his map.
The main change is a new green wall texture in the Nikkies base. In the original map both bases had the same red wall texture.
With Hypo's help I also fixed some visual errors (homs) and made the map a little lighter. I added a tommy and ammo to the flag area and also made other minor changes and fixes.
The map is a largish map mainly set in two clubs (the team bases). The clubs are separated in the middle of the map by a road. The clubs are large and have two levels. There are several bars and even a pool room.
Mayhem made blueprints for his CTF maps and as this is a largish map I have included the two blueprints for this map (level 1 and 2 of the clubs) in the zipfile.
You can download CTF Club Brawl 2017 from here.