Jerry has sent in some more screens of his upcoming Single Player mission pack.
These screens are from the first map called Deck1.
If you missed the earlier news the mission is set on a spaceship, will have three multi-segment levels, and all custom textures.
Some info from Jerry about the screens:-
these new screenshots are from "Deck 1" which is similarly comprised of 2 or 3 maps
each deck is essentially a unique theme like Recreational, Maintenance, Executive and Research
Jerry is currently considering calling the mission '
Orbital Sanctum'.
Here are two classic DM maps from the early days of Kingpin.
The maps are
Urban Terror and
Urban Fury which were both made by
(DOA)IceMAN.
Both are smallish, urban style, maps and are two of the best examples of good early custom Kingpin DM maps.
You will find these maps on most of the Kingpin DM servers.
You can download the maps from here:-
Urban Terror (imdm1.bsp)
Urban Fury (imdm2.bsp)
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
Team Tehc is a smallish, western themed, Bagman map converted to Kingpin from Half Life by Mr Damage.
The map map is set in the old west and uses all custom textures.
It has ample weapons and items and 24 player spawns (12 per team).
Full credit to Chet for creating the original map in Half Life.
You can download Team Tehc from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
Locomall 2022 is a smallish death match map set in a shopping mall by Mr Damage.
It is an update of the Locomall map made by
ControL=3DFX= back in 1999.
Full credit to
ControL=3DFX= for creating the original map.
Locomall is a great old map but it only had a few player spawns.
So I updated it and added:-
more player spawns (14 now)
more weapons and items
custom textures
two new areas
You can download Locomall 2022 from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
Jerry is currently working on a new single player mission project.
A singleplayer campaign yet to be named set on board a spaceship. Features 3 multi-segment levels, A brand new hand drawn set of textures and some voice acting.
The mission is in the early days of production with one out the planned seven maps fully completed and others have been planned out. Jerry says the project is about 15% finished.
Here are some screens of the first map.
I have done a conversion of a Half Life western map for Bagman. It's done so just needs testing and should be released soon.
I have done a Crash mod version of my No Mercy DM remake for the VIP scenario.
The Crash team needs to get the VIP to the escape chopper.
The map has been beta tested with a good crowd. The map is fast and action packed and well balanced.
The original No Mercy DM map is a remake of the Rooftop Finale map from the No Mercy campaign in L4D by Mr Damage & Hypov8.
No Mercy is a large map set on the rooftop of a large hospital.
Full credit to Valve Corporation and the Left 4 Dead Team for creating L4D and the original Rooftop Finale map.
You can download VIP No Mercy from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
Trickle has created a new map tutorial that shows you how to change wall textures/lighting by pressing a button.
If you're a mapper you should check out this tute.
Grab it from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
I have converted a western themed map to Kingpin from Half Life. The original map was created by $p!n#za
:: Be Quick Or Be Dead :: is a medium sized, western themed, death match map.
The map map is set in the old west and uses all custom textures.
It has ample weapons and items and 16 player spawns.
Full credit to $p!n#za for creating the original map in Half Life.
Thanks to everyone who helped beta test the map and to
Elfor for the extra suggestions.
You can download :: Be Quick Or Be Dead :: from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
I have done a 2nd revision of the
Team Mayhem 3CTF2 map.
I have fixed some visual errors and also completely redone the weapon/item placement after some suggestions, whilst playing the previous version, during a recent weekly game.
This map is a hires retextured version of [YFS] Mayhem's taunt_mayhem_3ctf2 map.That map was a remake of the Quake3 Q3CTF1 map.
Full credit to
[YFS]Mayhem for creating the original Kingpin map.
My version features the hires central towers texture set created by
Mr Knoxville.
You can download Team Mayhem 3CTF2 2022 from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
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