A note from Chief about this map:
Map started in 2001.
Shelved until 2002.
Finished near 2003.

Holy Christ what a texture nightmare.
I busted my ass making all the different pieces
so they are isolated pieces that snap together.
I tried taking the map from the SDK and making it
into something workable that future mappers could
use simply by cutting and pasting the various pieces
I have isolated.  When I was finished, I found at least
a dozen areas (all in the over head lights) where
the textures weren't showing in the editor properly
or not showing in the map properly (which ever, I
never did figure it out). Anyway, if you view the map
in the Radient editor, you see several of the 
textures look 90 degrees rotated.  I had to do that
in order to make them show in the BSP correctly.

So be aware of the problem and dont try to change
those textures back cuz nothing short of 
changing the texture entirely will suffice.

The extra pieces i never used in my track are left in the
MAP file for your convenience but removed from the BSP to save space.

Track_Pieces3.MAP has more pieces available but are unused.
Track_Pieces5.MAP has no unused pieces available but has not lighting bugs.

This is my first usable map, and it was enough
to make me say "never again".  Well thats what
I get for trying to convert somebody else's crap.
Next time I'll try one from scratch.  Good Luck!

Chief
Nov 11, 2002.
