Version Change Log - SnaP, Wolf

List of changes from v1.0 to v2.0a
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* New setting to auto setup riotz server - use_riotz_defaults 1
* No self Damage as Riotz server
* No friendly fire as Riotz server
* No reloads as Riotz server
* No MOD for HMG
* Spawn with all weapons
* Spawn with full armor and ammo
* Hard coded so a team must win 5 round (out of a max 9)

To be done (if requested)
- Server admin can set up as true rocket arena battle or even rockets vs. rail with any combination of weaps
- server admin setting to use special tga sprite for rockets if server is run as a rocket arena server (decrease bandwidth)
- Could even add power-ups (1 for 5 homing rockets and 1 for multi-warhead)  ... just let me know


List of changes from v0.56 to v1.0
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* admin functions
* accuracy % displayed on HUD for bullet weapons
* a few other small things


List of changes from v0.55 to v0.56
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* Server-side only version update
* Added support for any map by removing the ingame powerups
* Disabled team talk for players that are dead (still developing this feature)
* Reduced ingame taunting by limiting client taunting to once every 10secs
* Fixed misc. small things


List of changes from v0.5 to v0.55
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* Server-side only version update
* Fixed timelimit problem where negative countdown would occur at timelimit.
* Released Linux compiled server pack
