QQRKSRC1
// This file has been written by QuArK 6.6
// It's the text version of file: kitmod.qrk

{
  Entity Forms.fctx =
  {
    t_target_timer:incl =
    {
      t_Targetname = "!"
      team: =
      {
        txt = "&"
        hint = "Timer ID"
      }
      spawnflags: =
      {
        txt = "&"
        hint = ""
        typ = "X1"
        cap = "STOP"
      }
    }
    target_timer:form =
    {
      t_target_timer = "!"
    }
    t_kit_timer_start:incl =
    {
      bbox = '-16 -16 -24 16 16 48'
    }
    kit_timer_start:form =
    {
      t_kit_timer_start = "!"
    }
    t_kit_timer_stop1:incl =
    {
      bbox = '-16 -16 -24 16 16 8'
    }
    kit_timer_stop1:form =
    {
      t_kit_timer_stop1 = "!"
    }
    t_kit_timer_stop2:incl =
    {
      bbox = '-16 -16 -24 16 16 8'
    }
    kit_timer_stop2:form =
    {
      t_kit_timer_stop2 = "!"
    }
    t_kit_timer_stop3:incl =
    {
      bbox = '-16 -16 -24 16 16 8'
    }
    kit_timer_stop3:form =
    {
      t_kit_timer_stop3 = "!"
    }
    t_kpz_lion:incl =
    {
      bbox = '-20 -25 -45 20 25 45'
    }
    kpz_lion:form =
    {
      t_kpz_lion = "!"
    }
    t_kpz_truck_solid:incl =
    {
      bbox = '-140 -50 -80 140 50 50'
    }
    kpz_truck_solid:form =
    {
      t_kpz_truck_solid = "!"
    }
    t_func_reflect:incl =
    {
      lip: =
      {
        txt = "&"
        hint = "Reflection Offset"
      }
      spawnflags: =
      {
        txt = "&"
        hint = ""
        typ = "X1"
        cap = "START_OFF"
      }
      spawnflags: =
      {
        txt = "&"
        hint = ""
        typ = "X2"
        cap = "TOGGLE"
      }
    }
    func_reflect:form =
    {
      t_func_reflect = "!"
    }
    t_misc_blackhole:incl =
    {
      bbox = '-64 -64 0 64 64 8'
    }
    misc_blackhole:form =
    {
      t_misc_blackhole = "!"
    }
    t_target_blaster:incl =
    {
      bbox = '-8 -8 -8 8 8 8'
      t_Targetname = "!"
      firetype: =
      {
        txt = "&"
        hint = "Fire Type"
      }
      dmg: =
      {
        txt = "&"
        hint = "Damage"
      }
      speed: =
      {
        txt = "&"
        hint = "Speed"
      }
      moral: =
      {
        txt = "&"
        hint = "Pitch Angle"
      }
      order: =
      {
        txt = "&"
        hint = "Yaw Angle"
      }
      type: =
      {
        txt = "&"
        hint = "Sound Path"
      }
      count: =
      {
        txt = "&"
        hint = "X Offset"
      }
      viewheight: =
      {
        txt = "&"
        hint = "Z Offset"
      }
      delay: =
      {
        txt = "&"
        hint = "Grenade Delay"
      }
      duration: =
      {
        txt = "&"
        hint = "Refire Delay"
      }
      spawnflags: =
      {
        txt = "&"
        hint = ""
        typ = "X1"
        cap = "MOVEIT"
      }
      spawnflags: =
      {
        txt = "&"
        hint = ""
        typ = "X2"
        cap = "AIM_CLIENTYAW"
      }
      spawnflags: =
      {
        txt = "&"
        hint = ""
        typ = "X4"
        cap = "AIM_CLIENTPITCH"
      }
      spawnflags: =
      {
        txt = "&"
        hint = ""
        typ = "X8"
        cap = "DEBUG"
      }
    }
    target_blaster:form =
    {
      t_target_blaster = "!"
    }
  }
}
