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30/06/04

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male_messiah - kingpin revision
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Converted on request of Truzenzuzex and Mr Damage. I was sent a 
botched convertion of this old quake 2 ppm made by a member of 
the community, so I took a few minutes to make some changes to  
another model I had converted to kingpin a long time ago and viola.


Credits:
The original authors for the model and animations.
Tical for his MDX Viewer and the Md2-Mdx Converter.
Quake 2 Modeller 0.91b originally coded by Philip Martin, modified by Sylacs.
Polycount for hosting the old original Shotgun Messiah and others.
Sylacs for converting. (sylacs @ hotmail.com)

Place folder in kingpin/main/players/


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11/03/98

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Model Name              : Shotgun Messiah

installation directory  : quake2/baseq2/players/messiah

Authors                 : Slaine AND Mike "Happy Slappy" McMillen

Skins by     		: Slaine

Model and Animation by	: Mike "Happy Slappy" McMillen	

Email Address           : (Slaine) 		melkior@webzone.net  
			: (Happy Slappy) 	mike.mcmillen@sierra.com

Website Address         : http://www.gibbed.com/messiahs/

Model description       : This is a clan PMP for Quake2. He is the Trench coat sportn 
			  Shotgun toten Messiah. The model was created specifically for Shotgun Messiah
			  clan use and has distinctive skins for our use & recognition. (With the 
			  exception of the Blade skin, this is for all to use.) We advise if other 
			  clans wish to use the model they may wish to create their own skinsets.

* Play Information *

New Sounds              : NO

CTF Skins               : YES

VWEP Support            : No (We may add this later in the form of different looking Shotguns)


* Construction *

Poly Count              : 532 tris.md2 / 70 weapon.md2

Vert Count              : 319 tris.md2 / 112 weapon.md2

Skin Count              : 2 DM, 2 CTF



Editor used             : 
		Modeling - 3DS MAX 2.5	
		Animation- Character Studio 2
		Skining  - NST, Q2Modler 
		Painting - Photoshop, PaintShop Pro, NST
		Viewing  - NST, JawedMD2
		
Known Bugs              : Zero.


//////////////////////////////  Comments  ///////////////////////////////////
 The Coat WILL go out of the "Bounding box" for those of you who care to know. Are we going to
 change it?  Nope. Sorry. We knew going into this that it was going to happen. It shouldnt really
 effect gameplay as you wont be shooting for his coattail. Also the gun skin is bigger than
 standard. Again. Slaine knew it when he did it but in the models current state without
 vwep support the trade-off of a better looking weapon for not having
 to have multiple viewed weapons (and texture overhead)seemed fair.


* Copyright / Permissions *
Kingpin(R) is a registered trademark of Interplay
QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc.
This model is not to be distributed as part of any
commercial product.
