Converted June 19/2002 For Kingpin, By {GT}Syl^cs (http://sylacs.telefraggednot.com)
Kingpin Installation Directory: kingpin/main/players

10/7/98

================================================================
Model Name              : Velvet Jackson
installation directory  : Put him in the players dir, cuz he's a player, like so:
                          quake2/baseq2/players/velvetjackson

Author                  : Dwayne Douglass aka. Oddjob
Skin Author : Same as above.
Email Address           : oddjob1138@earthlikn.net

Model description       : One bad mutha *shut yo mouth* out to save the galaxy from the Man.


Other info              : Vwep is comming for Action Quake2, when I get the models  
                          from Suislide.

                         **************************************************************
                     \   *********If you use this model in AQ2, don't aim *************
   READ THIS---------->  *********for the afro, it's outside of the bounding **********
                     /   *********box by design.  You shouldn't aim for that anyway.***
                         **************************************************************

Additional Credits to   : <id Software, etc etc >

Thanks to               : My wife for supproting me.
================================================================
* Play Information *

New Sounds              : YES
CTF Skins               : YES
VWEP Support            : YES


* Construction *
Poly Count              : 572 polys
Vert Count              : 1068 Verts
Skin Count              : 4 Skins
Base                    : New model
Editor used             : Built nurbs model in power animator at school. Brought it 
                          home and animated it in 3dsmax and compiled and added vwep 
                          in Q2 modeller.  Skins made with Paint Shop Pro, Photoshop, 
                          NSt and Skinned.  I just started school and knew nothing of 
                          3d before March of this year, when I made my first model 
                          conversion, the Green Goblin.  I taut myself 3dsmax, and 
                          know more about nurbs models then poly ones.  
Known Bugs              : Not really a bug, but his head is lined up with the male Id 
                          model's head, so the afro is outside of the bounding box.   
                          It is on purpose, otherwise he would have looked funky.  
                          No other bugs that I'm aware of.
Build/Animation time    : 4 weeks with work, school and a wedding thrown in.

<INSTALLATION INFO>
 How to use this model  : First, get really funky.  Then unzip this into a folder 
                          you create called \players\velvetjackson



Use this model at your discresion, it can get funky.  If you want to add it to any 
thing or modify it,  I dont care, just give me credit, or I'll get funky on your ass.

QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc.




