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* QUAKE II LEVEL INFORMATION *
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TITLE                   : Hit the Bricks
FILENAME                : v2ydm2.zip
.zip CONTENTS           : v2ydm2.bsp, v2ydm2.txt
AUTHOR                  : Boy Goossens
FORMER NICKNAMES	: R2Dm2, Void2Yeeha
CURRENT NICKNAME	: Binaryshi..........(Thought you'd like to know 8-)
e-Mail                  : bitbybit@fibre.a2000.nl
HOMEPAGE                : people.a2000.nl/rgooss
DATE                    : 15/12/1999
GAME PLAY TYPE          : DeathMatch
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* LEVEL DESCRIPTION *
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This whole tiny fort is build out of bricks, and the surface to walk on is covered
with a green basefloor. Three open areas are are lying in the sunlight which falls in
about 45 degrees or so, causing shadows and atmosphere.
These areas are interconnected very good at right places by doorways and gaps in the 
walls, creating many exciting and strategic points.
The item placement also requires you to leave strategic points, adding to the dynamics.
Like downstairs in de basement is the railgun and at the end of the channel is the
quad damage.

Now actually, you really have to see it for your self. I cannot describe the impression
a picture has even if I use a 1000 pages. Now we all know this Quake engine can generate
like over 30 pictures a second. And when your moving, all these pictures will be different
also...so just get it there...8-)
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SINGLE PLAYER           : 01 Player Respawn Points
CO-OPERATIVE            : 00 Player Respawn Points
DEATHMATCH              : 03 Player Respawn Points
SUGGESTED PLAYER LOAD   : 2 to 4
DIFFICULTY SETTINGS ?   : N/A
NEW TEXTURES ?          : No
NEW SOUNDS ?            : No
CD TRACK #              : 0
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* CONSTRUCTION *
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BASE MAP USED ?         : No, New Map
PREFABS USED ?          : None
EDITORS USED            : QOOLE 2.50
UTILITIES USED          : ArghRad 2.01, "Let there be (sun)light!"
KNOWN BUGS              : You can never leave 8-)!
                          
COMPILE MACHINE         : Abit BP6, Celeron 400, 65MB, 4.3GB.
QBSP2                   : 0      Seconds
VIS                     : 0      Seconds
QRAD                    : 0      Seconds
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* COMPILE LOG *
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All went so fast...my hair was blown a mess and I forgot about the time...8-)
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* OTHER LEVELS BY THE AUTHOR *
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Quake II                : "A e r a 5 2" q2a52.zip
Quake II                : "Lava Valley" - v2ydm1.zip
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* COPYRIGHT/PERMISSIONS *
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Authors MAY NOT use this level as a base to build additional levels.

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT
IN ANY FORM.
This LEVEL may be distributed ONLY over the Internet and/or BBS systems
You are NOT authorized to put this LEVEL on any CD or distribute it in
any way without my written permission.

Quake II  1998-99 id Software. All rights reserved.
 
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