                                                                  -=Da_ShitZ!2=-
                                                               Fixed DirtyDog{WC}
                                                          Designed by JopLin[FnR]
                                                                    da_shitz!2.bsp


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DESCRIPTION 
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DATE                                      : March 28, 2003
TITLE                                      : Da ShitZ!
FILENAME                            : da_shitz!2.bsp
AUTHOR                               : DirtyDog{WC}
SINGLE PLAYER                : 1 Player Respawn Points
CO-OPERATIVE                  : 0 Player Respawn Points
DEATHMATCH                    : 18 Player Respawn Points
NUMBER OF PLAYERS    : 6 to 16
NEW TEXTURES                : yep, lots
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CONSTRUCTION 
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BASE MAP USED             :  Da_ShitZ!
AUTHOR                              : JopLin[FnR]
EDITORS USED                : KingPin QERadiant
UTILITIES USED               : PaintshopPro7/PhotoShop6
KNOWN BUGS                   : None thus far
COMPILE MACHINE         : AMD 1.6  512MB ddrRAM
BSP FULLVIS  (qrad-extra)      : 6 minutes
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COMMENTS
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This is an old map that my friend made (his first map I might add) that I've enjoyed for a long time.  So I thought I would fix a few issues: Very high r_speeds and no functioning juniors.  For the  r_speeds to be reduced in this case the map required a small modification in its design, the area where they were at their highest (1500-1700) was due to the layout allowing pretty much the whole map to be viewed from this one spot.  I designed a corridor and a wall to block this view thus lowering the r_speeds to about 950 TOPS in this same area (best I could do) the map also needed a bit of a touch up with the lights/juniors and there were alot of unnecessary brushes (as a result of the "CSG" system) that I ended up removing and rebuilding.   Also some of the custom images (and they're pretty hot I might add..) weren't exactly KP friendly sizes so I resized them in paintshop and that was that :)
Enjoy :)
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ACKNOWLEDGEMENTS:
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Big thanks goes to:

Gjob for such a fun map that we can continue to enjoy :))) 

WhoOP_AsS & Hogie: alot of what I did to lower the r_speeds were based on specific tips you guys gave me

KP Forever! Frag On!
DirtyDog{WC}
DirtyDog@kingpinforever.com
ICQ 76953303
