===============================================================upd. 30/07/02

Title                   : BoxDungeon
Filename                : BD.bsp (I had some complaints about my long filenames)
Author                  : Oggie Kovatchev (Pencho)
Email Address           : oggie_k@yahoo.com
Web site                : http://www.poisonville.net/pencho
Description             : Smallish deathmatch Kingpin map
Other Maps              : C-4
Thanks                  : To Id Software for the engine than Xatrix for the game
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* Play Information *

Single Player           : For exploring
Deathmatch              : Yes
Players                 : 4-8
Difficulty Settings     : No
New Sounds              : Yes
New Graphics            : No
Source Included         : No (But write if you want it)

* Construction *

Base                    : New level from scratch
Editor(s) used          : KPRadiant; Sound Recorder
Known Bugs              : None
Brushes                 : 313 
Entities                : 112
Build time              : 5 days off and on
Compile time            : 4 min.
Compile Machine         : PII Celeron 450 128MB RAM

* Intalling *

The proper directory structure is stored in Zip file

* Running *

If you want to be able to select BoxDungeon from the Start Network Server menu then copy te enclosed maps.lst file or add the following line in your maps.lst file in the kingpin/main directory :

bd "BoxDungeon"

Otherwise type deathmatch 1 and map bd or run kingpin by typing 
"kingpin.exe +set Deathmatch 1 +map bd"

* Update *

Various bugs fixed. Secret tile greatly improved. Spawn point count up 3 times.