title: Brush Primitives Format
author: tiglari

'Brush Primitives' is a somewhat experimental map format employed by GtkRadiant, and read by the the GtkRadiant version of qbsp3.  It's main feature is that like it can represent the full range of texture-positionings, like QuArK's 'enhanced texture positioning (and also the mapversion 220 format of WorldCraft 3.3).

There is a bit of information about brush primitives right here: <ref> src/topics/face </ref>

QuArK reads maps in brush-primitives format, and will write
them (currently Q3(T)A only) if the <act>Config|Map|Options</act> item
<code>
When building the map .. brush primitives in maps
</code>
is checked.
